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Cozy puzzle gameIn development
16 — 21

Oddly Orderly

Tactile puzzles about arranging everyday objects, with more than one way to put things in place.

Game designInteraction designGodot development
Oddly Orderly — title screen · development build

Oddly Orderly · Title screen · Development buildView full-size screenshot

The experience.

Drag, tap, keyboard, and gamepad controls share the same object-placement system. Visual hints, undo, and alternate solutions make the puzzles approachable, while a journal ties 65 levels across 13 rooms together.

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