Schlong / Onchain game11 — 13
A game with a personality of its own.
A pixel-art game world with collectible shops and resource management.
Schlong · Public testnet interface · Wallet disconnectedView full-size screenshot
The product context.
Schlong turns resource management, collectibles, and progression into a game world. The interface needs to carry its deliberately playful identity while keeping the player’s actions and status understandable.
A closer look at the interface.
Responsive room scenes, sound controls, and resource panels make the interface part of the world. The collectible shop brings artwork, attributes, and progression requirements together, while wallet-aware states explain what is available to the player.

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